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Game of thrones a telltale games series untextured
Game of thrones a telltale games series untextured









game of thrones a telltale games series untextured

I found myself wishing I'd saved Asher instead of Rodrik in the previous episode, because Rodrik's survival just doesn't make any sense. In some cases it makes sense, and in others you'll be left scratching your head.

game of thrones a telltale games series untextured

It should be obvious at this point that there's not a happy ending in store for the Forresters though, as their demise has been a foregone conclusion since the family's head was murdered at the Twins during the Red Wedding.Īll Mira's plotting, Asher's army-raising, and Rodrik's defiance of fate weren't going to save Ironrath in the end, although several members of the family manage to survive in different areas of the Seven Kingdoms, as it seems like Telltale is setting everything up for a sequel season. We've been waiting nearly a year to finally stab this smug face I decided to rescue Ryon and assassinate Gryff on my first playthrough, and there was an undeniable satisfaction in taking that sniveling worm's head as he cried out for his father. Of course, being Game Of Thrones, there are no punches pulled and no innocents spared, as both sides take big casualties, some changing depending on what choices you make. The Fall Of Ironrathīack at Ironrath, the final cataclysmic battle between the Whitehills and Forresters arrives, and it's kill or be killed time.

game of thrones a telltale games series untextured

But unfortunately the episode ends before anything comes of those choices, making them irrelevant. You do get to make two major choices here about what sort of person Gared is going to be and whether the North Grove will end up helping the Forresters. Precisely why the grove is important or why Gregor hadn't utilized it up till now is never answered, leaving the end of the journey feeling hollow. Once there, the story takes an odd turn though, adding in some overt supernatural elements that feel out of place for the setting. Wrapping up the main arc of the entire season, The Ice Dragon opens with Gared finally reaching the North Grove, at the cost of a good friend's life as well as his own honor, having deserted the Night's Watch. I ended up getting Duncan, but because of the various options I'd taken throughout the game, the reasons he gave for turning traitor (after years of unfailing loyalty to a family he'd served his whole life) just didn't make any sense. about 15 seconds before Gregor dies.Įven other seemingly major choices frequently fell flat, like with who the traitor ended up being and how you dealt with him. A moment in the first episode that was particularly silly comes to mind when the game informed me that Gregor Forrester would remember something Gared said. That was a long overdue development, as many of the choices in all the previous episodes led to essentially the same outcomes. Picking whether Asher or Rodrik survives felt like the first choice in the entire season that truly mattered or had major repercussions - and it does, as the segments are quite different depending on who lived and who died. Programming issues aside, I've been eagerly looking forward to the resolution of this 11 month long saga ever since that vital choice at the end of episode 5, A Nest Of Vipers. It's kill or be killed time as the season reaches its end What Came Before: A Game Of Thrones Recap I would chalk all that up to the fact that I've been playing this on the Xbox 360 and the aging hardware isn't working with newer games very well, except I've seen reports of the same problems on the PS4/Xbox One editions, and these are all issues that occurred with older Telltale entries like The Wolf Among Us. Even more annoyingly, the opening credits froze on the executive producer slide, so for Mira's entire first segment in King's Landing I got to see the names of all the producers taking up the right half of the screen. Nearly every scene has stuttering issues and jerky character movement, and there are 10 to 20 seconds of a blank screen between each of the flashback scenes in the “previously on” segment.

game of thrones a telltale games series untextured

For a title with a tiny game world, limited animations, and a 2D oil painted style, it makes no sense why Game Of Thrones is so glitchy. Glitches and technical issuesīefore getting into the heart of the story, the many technical issues have to be addressed. It should go without saying that massive spoilers abound, so stop reading if you haven't played yet. Some of the endings are satisfying and draw story arcs to a close, while others are left completely open-ended and make all the work to reach the finish line feel pointless.











Game of thrones a telltale games series untextured